Adedeji at his desk, viewed from above

Adedeji

Fakeye

I design intuitive web and mobile products, turning complex workflows, data and business requirements into clear, usable experiences.

  • Product Design
  • UX/UI Design
  • Research
  • Interaction Design
  • Prototyping
  • Design systems
  • Product Design
  • UX/UI Design
  • Research
  • Interaction Design
  • Prototyping
  • Design systems
What I do

UX thinking.
Strong visual
execution.

I work across the product design process, from understanding the problem and structuring the experience to polished interfaces, prototypes and developer handoff.

Tools:
  • Figma
  • FigJam
  • Framer
  • Miro
  • Claude
  • ChatGPT
  • Photoshop
  • Illustrator
01

Product & UX Design

Turning requirements, business goals and user needs into structured product experiences across web and mobile.

02

UI & Interaction Design

Creating polished, accessible interfaces and clear interaction patterns that make products easier to understand and use.

03

Research & Validation

Using research, product evaluation, usability testing and feedback to understand problems and validate design decisions.

04

Design Systems & Prototyping

Building reusable systems and realistic prototypes that improve consistency and communication with development teams.

Portrait of Adedeji Fakeye
About me

Making complex products easier to use.

I’m a Product Designer (UI/UX) with 4+ years of experience designing web and mobile products across enterprise SaaS, telecoms, GIS, real estate, e-commerce and marketplaces.

My work spans UX research, information architecture, interaction design and visual UI, with a particular strength in simplifying complex workflows and turning business and user requirements into clear product experiences.

How I work

Clarity before
pixels.

My process changes with the product, but every project begins by understanding the people, goals and constraints behind the interface.

01

Understand

Research, stakeholder conversations and product evaluation reveal the real problem behind the brief.

02

Structure

Information, workflows, navigation and user roles are organised before the interface is polished.

03

Design & validate

Wireframes, prototypes and usability findings guide the final experience and developer-ready design.

04

Ship & improve

I support handoff, clarify implementation details and use feedback to refine the product after delivery.

Experience

Built through
real product
work.

My experience naturally covers both Product Designer and UI/UX Designer roles across enterprise, marketplace and consumer products.

VIEW RESUME
Polaris DigitechUI/UX Designer2024—Present
16BagsUI/UX Designer2024
Gurugeeks RoyaltyLead Product Designer2023—2024
Enterprise AllianceUI/UX Designer2021—2023